Game-wide level-scaling adjusts enemies within minimum and maximum level boundaries for specific zones, helping retain the feel that some zones are more deadly than others. Separately of the expansion, however (which has no release date although next autumn is probably the earmarked arrival window), patch 7.3.5 will contain two key new things: the beginnings of game-wide level-scaling, and a preview of a new, dynamic control point PvP arena. Everything was explained in more detail in subsequent panels at BlizzCon 2017, which I've watched and unpacked below. We were also briefly introduced to a very important new medallion artifact, the Heart of Azeroth, which will power up other pieces of equipment you wear. Headline features were Warfronts, Allied Races, character-level 120, and two new zones: Zandalar and Kul Tiras. On Friday evening Blizzard announced a seventh expansion for World of Warcraft called Battle for Azeroth.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |